Description
The games industry is rife with burnout and infamous for churning through workers. Despite being systems designers by trade—who spend their careers rethinking everything from economies to entire worlds—most professional game creators recreate traditional, hierarchical working environments. In the context of increasing labour woes and mass industry layoffs, finding healthy and sustainable work environments is crucial.
“If You Don’t Like the Game, Change the Rules” is a comic written and illustrated by Marie LeBlanc Flanagan, which discusses game industry labour issues in a story-based format. It revolves around three friends who decide to start a worker co-op together.
Half-letter size, colour cover, black and white interior, 64 pages.
The comic and its accompanying research paper are available for download here.






